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Introduction

AlicetariaDOT Alicetaria D.O.B.(FRC) Nivôse 1 Blood Type AB
AlicetariaP D.O.B.(A.D.) 22nd December Height 161 cm
Birthplace Granddillenia Kingdom Weight 47 kg
Hobby Research on History
Title The Chain A member of Carduus - an organization aimed to correct distortions appeared in parallel worlds, she was a tragic Empress with twisted causality.
JP Name アリステリア
CN Name 艾莉絲泰莉雅
Ways to Obtain
L1 Darkroom
L2 Level up: Alicetaria L1 *2
L3 Level up: Alicetaria L2 *4
L4 Level up: Alicetaria L3 *6
L5 Level up: Alicetaria L4 *12
R1 Level up: Alicetaria Lv1 *10, Fragment of Memory * 10, Fragment of Time *10, Fragment of Spirit * 10, Fragment of Life * 10
R2 Level up: Alicetaria L2 *10, Alicetaria R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10
Duel Quotes
General Quotes
I shall accomplish my mission.
Both sadness and pain will last no more after the correction.
We're just longing for the right history.
What we shall do now, is to put an end to the erroneous phenomena.
Let me end all these by my hands.
Character Specific Quotes
  • I may reveal my current guise to everyone but you, Waltz General... -vs. Evarist
  • Are you going to sniff around me again? -vs. Izac
  • If I'm not mistaken, you don't even care if I became like this, do you? Your majesty. -vs. Marseus
  • Take a look! This is the end of men after you toying them. -vs. Stacia
  • Master Noichrome... We... We are... -vs. Noichrome
  • Have you ever missed someone so deeply that the feeling burnt inside you? -vs. Schillerlee
  • We don't have the leisure, so just come and duel. -vs. Ariane
  • Is happiness what you will get after being strong enough? -vs. Paulette
  • I know, Veronica. I'm... fine... -vs. Veronica
In-game Speech Voice Actor - -
On Stage
Got Initiative
HP Recovery
Switching In
Switching Out
Yourself in Critical HP
Opponent in Critical HP
Draw / Time-up
Skills
Skill 1
Skill 2
Skill 3
Skill 4
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character Stats

L1
Barbed Victim Move / Short, Middle / 1^ Sword, 3^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Skill 2
No Skill

Skill 3
No Skill

Cost9 Skill 4
No Skill

ID 601
Rarity 5
Event

L2
Barbed Victim Move / Short, Middle / 1^ Sword, 3^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +4.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Skill 3
No Skill

Cost11 Skill 4
No Skill

ID 602
Rarity 5
Event

L3
Barbed Victim Move / Short, Middle / 1^ Sword, 2^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +4.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Refusal Ray Defense / Short, Long / 2^ Special, 2^ Defense
DEF +6.
If your defense is successful, one random option for your opponent's next Move Phase will be blocked from use.
Cost14 Skill 4
No Skill

ID 603
Rarity 5
Event

L4
Barbed Victim Move / Short, Middle / 1^ Sword, 2^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +5.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Refusal Ray Defense / Short, Long / 2^ Special, 2^ Defense
DEF +6.
If your defense is successful, one random option for your opponent's next Move Phase will be blocked from use.
Cost15 Skill 4
No Skill

ID 604
Rarity 5
Event ★☆

L5
Barbed Victim Move / Short, Middle / 1^ Sword, 2^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +5.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Refusal Ray Defense / Short, Long / 2^ Special, 2^ Defense
DEF +7.
If your defense is successful, two random options for your opponent's next Move Phase will be blocked from use.
Cost23 Negative Gift Attack / Long / 4^ Sword, 1^ Move
ATK +5.
You move to Short Range.
If your team member(s) is having certain Status Effects, one of those will be transferred to your opponent.
If your team member(s) is having certain Status Effects while you are having [Curse of Death], all of those will be transferred to your opponent.
ID 605
Rarity 5
Event ★☆

R1
Barbed Victim Move / Short, Middle / 1^ Sword, 2^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +5.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Refusal Ray Defense / Short, Long / 2^ Special, 2^ Defense
DEF +7.
If your defense is successful, two random options for your opponent's next Move Phase will be blocked from use.
Cost22 Negative Gift Attack / Long / 4^ Sword, 1^ Move
ATK +5.
You move to Short Range.
If your team member(s) is having certain Status Effects, one of those will be transferred to your opponent.
If your team member(s) is having certain Status Effects while you are having [Curse of Death], all of those will be transferred to your opponent.
ID 606
Rarity 6
Event ★☆☆

R2
EX Barbed Victim Move / Short, Middle / 1^ Sword, 1^ Special
If you choose to "Move Backwards", your MOV +1 for this turn.
If there is an increase in Current Range after calculating MOV # from both sides, your opponent takes direct damage equal to (1 +increment).
Sink Ivy Attack / Short, Long / 3^ Sword, 3^ Gun
ATK +5.
If your attack is successful, your opponent's number of Action Card slots is decreased by 1 for the next turn.
If your attack is successful while you are having [Curse of Death], your opponent's number of Action Card slots is halved (rounded up) instead for the next turn.
Refusal Ray Defense / Short, Long / 2^ Special, 2^ Defense
DEF +7.
If your defense is successful, two random options for your opponent's next Move Phase will be blocked from use.
Cost23 Negative Gift Attack / Long / 4^ Sword, 1^ Move
ATK +5.
You move to Short Range.
If your team member(s) is having certain Status Effects, one of those will be transferred to your opponent.
If your team member(s) is having certain Status Effects while you are having [Curse of Death], all of those will be transferred to your opponent.
ID 607
Rarity 7
Event ★☆☆


Passive Skill for all levels:
Carduus / The proof for being one of the righters of the wrongs in the world.
Effect: The counter for [Curse of Death] would not work on you, no matter if you are the active member in your team or not. While having [Curse of Death], You would not be [Sealed]
Notes: If Noichrome is in your team, the indicator of this passive skill will always light up, regardless if Noichrome has been shown to your opponent or not.

Skills

Barbed Victim

The sturdy barbed which no one can escape.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect

Sink Ivy

The magical ivy to weaken your opponent.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: If you die before the start of the next turn, your opponent's Action Card slots will not be reduced.

Refusal Ray

The light which reject phenomena.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • "Options for your opponent's next Move Phase" refers to "Move Backwards", "Stay", "Change Character" and "Move Forwards". At the beginning of the Move Phase, you and your opponent will be informed which option(s) he cannot choose.
  • If your opponent die before the beginning of the next turn, his teammate will not be affected by this blockage.

Negative Gift

The malicious present.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

  • Transferable statuses include [Spellbound], [Poison], [Paralysis], [Berserk], [Fear], [Seal], [ATK-], [DEF-], [MOV-], [Sever].
    • The priority of the transfer is:
      • I. [Spellbound], [MOV-] (highest)
      • II. [Poison], [Paralysis], [Seal], [ATK-], [DEF-]
      • III. [Berserk], [Fear] (lowest)
    • If statuses of the same order exist at the same time, the one transferred is chosen at random.
    • If multiple characters are having statuses with the same order, the one given to Alicetaria will have priority to be transferred.
  • Statuses given to your team members with HP =0 can still be transferred.
  • When this skill is used, you move to Short Range first, then roll the dice, and transfer the status afterwards. If you receive damage and die in the process, the status will not be transferred.

Character Exclusive Weapons

Weapon TBA Forget-me-not TBA Exaltatum
Image
Alicetaria Weapon2
Alicetaria weapon3
Alicetaria weapon4
Effect / Middle, Long Range ATK +1,
DEF +2
ATK +2,
DEF +1
Varied stats.,
Passive Skill: (SKILL) now requires (REQ) to activate.
Cost 0 1 1 1
Description / A pair of high heels made of glass-like material, giving the one wearing them mysterious strength. / 履く者の身体能力を上げる不思議な靴
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month. Weapon Fusion

Trivia

  • Important: Since Techway is preparing the mobile version of Unlight, the new rare cards released after 18th Oct, 2016 will not have new card pictures as a temporary measure. Their card pictures will be added back later. In the meantime, the numbers of fragments required to level up these cards will be reduced.[1]
    • R2 Alicetaria is the 30th card affected by this policy.
    • Level-up requirement for R2 Alicetaria (effective from 14th June, 2017 to ???): R1 Alicetaria *1, L2 Alicetaria *10, Fragment of Memory * x, Fragment of Time *x, Fragment of Spirit * x

Gallery

References

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