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Introduction[]

ClovisDOT Clovis D.O.B.(FRC) Vendémiaire 22 Blood Type A
ClovisP D.O.B.(A.D.) 13 October Height 182 cm
Birthplace Unknown Weight 81 kg
Hobby Psychology
Title Commissioner A cop with supernatural power, he used his power to pursue a virtuous world.
JP Name クロヴィス
CN Name 克洛維斯
Ways to Obtain
L1 Darkroom
L2 Level up: Clovis L1 *2
L3 Level up: Clovis L2 *4
L4 Level up: Clovis L3 *6
L5 Level up: Clovis L4 *12
R1 Level up: Clovis Lv1 *10, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10, Fragment of Death *10
R2 Level up: Clovis L2 *10, Clovis R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10
Duel Quotes
General Quotes
In such a world of no rules and laws, is strength the only thing we need?
It's all for the realization of the Virtuous World, isn't it?
I really missed the good old time when we could naively use the word "arrest".
Your power seems impressive, so let me try it out.
Our vision must be accomplished, so don't block our way!
Character Specific Quotes
  • If you think you could have control on everything, then you're awfully wrong. -vs. Redgrave, Marinella
  • I have faith in your strength, so come and don't hesitate! -vs. Eureka
  • Scrap should be rejected. Know thyself! -vs. Karenberg, Birgit
  • You are somehow over-educated, I assume. -vs. Konrad
  • I didn't expect you to be so engaged in such a sideshow, Gustave. -vs. Gustave
  • And you think you can go on pretending to be a normal person, despite having that power? -vs. Wilhelm
In-game Speech Voice Actor - -
On Stage
Got Initiative
HP Recovery
Switching In
Switching Out
Yourself in Critical HP
Opponent in Critical HP
Draw / Time-up
Skills
Skill 1
Skill 2
Skill 3
Skill 4
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character Stats[]

L1
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Skill 2
No Skill

Skill 3
No Skill

Cost8 Skill 4
No Skill

ID 591
Rarity 5
Event

L2
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +7.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Skill 3
No Skill

Cost12 Skill 4
No Skill

ID 592
Rarity 5
Event

L3
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Your MOV +1.
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +7.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Illusionary Scene Defense / Short, Middle / 4^ Defense, 1^ Any
DEF +4.
Among the cards your opponent played, one random card with card type corresponding to the "1^ Any" card type you played, will be destroyed.
Cost16 Skill 4
No Skill

ID 593
Rarity 5
Event

L4
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Your MOV +1.
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +8.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Illusionary Scene Defense / Short, Middle / 4^ Defense, 1^ Any
DEF +4.
Among the cards your opponent played, one random card with card type corresponding to the "1^ Any" card type you played, will be destroyed.
Cost17 Skill 4
No Skill

ID 594
Rarity 5
Event

L5
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Your MOV +1.
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +8.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Illusionary Scene Defense / All Ranges / 4^ Defense, 1^ Any
DEF +4.
Among the cards your opponent played, one random card with card type corresponding to the "1^ Any" card type you played, will be destroyed.
Cost23 Bullet of Finale Attack / Long / 5^ Gun, 1^ Move
Deal 3 direct damage to all of your opponent's team members with [Bullseye].
If all of them are having [Bullseye], deal 4 direct damage to them instead.
ID 595
Rarity 5
Event

R1
Tracking Nighthawk Move / Short, Middle / 1^ Special, 1^ Move
Your MOV +1.
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +8.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Illusionary Scene Defense / All Ranges / 4^ Defense, 1^ Any
DEF +4.
Among the cards your opponent played, one random card with card type corresponding to the "1^ Any" card type you played, will be destroyed.
Cost22 Bullet of Finale Attack / Long / 5^ Gun, 1^ Move
Deal 3 direct damage to all of your opponent's team members with [Bullseye].
If all of them are having [Bullseye], deal 4 direct damage to them instead.
ID 596
Rarity 6
Event

R2
EX Tracking Nighthawk Move / All Ranges / 1^ Special, 1^ Move
Your MOV +1.
Give your opponent [Bullseye].
If your opponent has [Bullseye] already and you take the initiative this turn, your opponent must switch to another character who is not having [Bullseye].
Bullet of Phantom Attack / Middle, Long / 4^ Gun
ATK +8.
If your attack is successful, the dice damage you deal will be divided evenly (rounded up) to all of your opponent's team members with [Bullseye].
Illusionary Scene Defense / All Ranges / 4^ Defense, 1^ Any
DEF +4.
Among the cards your opponent played, one random card with card type corresponding to the "1^ Any" card type you played, will be destroyed.
Cost24 Bullet of Finale Attack / Long / 5^ Gun, 1^ Move
Deal 3 direct damage to all of your opponent's team members with [Bullseye].
If all of them are having [Bullseye], deal 4 direct damage to them instead.
ID 597
Rarity 7
Event

Skills[]

Trackink Nighthawk

The precise eyesight which no one can escape.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect



Note: 

  • If your opponent does not have other teammate, and he is having [Bullseye] already when you activate this skill, he will e forced to click "Switch Character". Thus, he cannot "Move Forwards", "Move Backwards" or "Stay".

Bullet of Phantom The bullet will trace your opponent no matter where he goes.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -

Illusionary Scene

Confuse your opponent with illusion.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • For example, if you play "4^ Defense, 1^ Sword", one of the Sword cards your opponent played in his Attack Phase will be destroyed.
  • This skill can only be activated when you play exactly 2 types of cards.
    • if you play only Defense cards, this skill will not activate, which means Defense card used in your opponent's Attack Phase cannot be destroyed by this skill.
    • If you play more than 2 types of cards (eg. Defense, Sword and Special) in your Defense Phase, this skill will not be activated either.

Bullet of Finale

A powerful strike to end everything.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

  • If you are using this skill in a 1v1 battle, your opponent will always take 4 direct damage provided that he is having [Bullseye].
  • In a 3v3 battle, all 3 members in your opponent's team (regardless dead or alive) must be having [Bullseye] in order for them to take the additional direct damage.

Character Exclusive Weapons[]

Weapon TBA Bullet of Illusion Bullet of Destruction Bullet of Calamity
Image
Clovis weapon2
Clovis weapon3
Clovis weapon4
Effect / Middle, Long Range ATK +4,
Middle, Long Range DEF +1
ATK +2,
DEF +1
Varied stats.,
Passive Skill: (SKILL) now requires (REQ) to activate.
Cost 0 1 1 1
Description / A special bullet sealed with illusionary curse. / 対象に災いをもたらす呪術が込められた特殊な弾丸。
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month. Weapon Fusion

Trivia[]

  • The design of Clovis is referenced to a character from Gankutsuou: The Count of Monte Cristo
  • The gun Clovis used is M1879 Reichsrevolver[1]
  • Important: Since Techway is preparing the mobile version of Unlight, the new rare cards released after 18th Oct, 2016 will not have new card pictures as a temporary measure. Their card pictures will be added back later. In the meantime, the numbers of fragments required to level up these cards will be reduced.[2]
    • R2 Clovis is the 27th card affected by this policy.
    • Level-up requirement for R2 Clovis (effective from 7th June, 2017 to ???): R1 Clovis *1, L2 Clovis *10, Fragment of Memory * x, Fragment of Time *x, Fragment of Spirit * x

Gallery[]

References[]

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