Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Skill 2
No Skill
Skill 3
No Skill
Cost
9
Skill 4
No Skill
ID
251
Rarity
5
Event
★
Bloodletting
Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Skill 3
No Skill
Cost
11
Skill 4
No Skill
ID
252
Rarity
5
Event
★★
Bloodletting
Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
15
Skill 4
No Skill
ID
253
Rarity
5
Event
★★
Bloodletting
Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
15
Skill 4
No Skill
ID
254
Rarity
5
Event
★★★
Bloodletting
Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Defense / All Ranges / 3^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
18
Euthanasia
Attack / Short / 2^ Gun, 2^ Sword, 2^ Special ATK =0. Give your opponent [ATK -3], [DEF -3] and [Disintergration] (5 turns).
ID
256
Rarity
6
Event
★★★★
EX Bloodletting
Defense / All Ranges / 1^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
19
Euthanasia
Attack / Short / 2^ Gun, 2^ Sword, 2^ Special ATK =0. Give your opponent [ATK -3], [DEF -3] and [Disintergration] (5 turns).
ID
257
Rarity
7
Event
★★★★
EX Bloodletting
Defense / All Ranges / 1^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
EX Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn. If he chooses to "stay" or "change character", he takes 2 direct damage.
Self-Dissection
Defense / All Ranges / 2^ Special If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
19
Euthanasia
Attack / Short / 2^ Gun, 2^ Sword, 2^ Special ATK =0. Give your opponent [ATK -3], [DEF -3] and [Disintergration] (5 turns).
ID
258
Rarity
8
Event
★★★★★
EX Bloodletting
Defense / All Ranges / 1^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
EX Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn. If he chooses to "stay" or "change character", he takes 2 direct damage.
EX Self-Dissection
Defense / All Ranges / 3^ Special If your defense is successful, all your teammates HP +2. If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
21
Euthanasia
Attack / Short / 2^ Gun, 2^ Sword, 2^ Special ATK =0. Give your opponent [ATK -3], [DEF -3] and [Disintergration] (5 turns).
ID
259
Rarity
9
Event
★★★★★
EX Bloodletting
Defense / All Ranges / 1^ Defense Heal your teammates' HP with an amount equal to the dice damage you receive.
EX Acupuncture
Move / Middle, Long / 3^ Sword Give your opponent [MOV -1] (3 turns, including this turn). Your opponent cannot "stay" or "change character" this turn. If he chooses to "stay" or "change character", he takes 2 direct damage.
EX Self-Dissection
Defense / All Ranges / 3^ Special If your defense is successful, all your teammates HP +2. If you are killed by dice damage, your number of Action Card slots is increased by 1.
Cost
25
EX Euthanasia
Attack / Short / 2^ Gun, 2^ Sword, 2^ Special ATK =0. Give your opponent [ATK -7], [DEF -7] and [Disintergration] (3 turns).