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IntroductionEdit

IderihaDOT Ideriha D.O.B.(FRC) Thermidor 11, 3357 Blood Type A
IderihaP D.O.B.(A.D.) 29 July Height 176 cm
Birthplace United Kingdom of Lubiona Weight 73 kg
Hobby Fishing
Title The Rainmaker A warrior who was formerly under E Company. He holds the secret on why that unit was wiped out.
JP Name イデリハ
CN Name 出葉
Ways to Obtain
L1 Darkroom (Periodic)
Premium Shop
L2 Level up: Ideriha L1 *2
L3 Darkroom (Periodic)
Level up: Ideriha L2 *4
L4 Level up: Ideriha L3 *6
L5 Level up: Ideriha L4 *12
R1 Level up: Level up: Ideriha L1 *10, Fragments of Memory *15, Fragments of Time *5, Fragments of Spirit *10, Fragments of Life *10
R2 Level up: Ideriha L2 *10, Ideriha R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10
Duel Quotes
General Quotes
......An...nihi...late.
Operash...Operation begin.
Is obeying orders...which was same as before...is my way of life?
If I fight here, am I able to go back someday?
All ah can do is kill. No matter monsters, o' mankind.
Character Specific Quotes
  • A bout, hun...Yo' carefree attitude is same as allus, even in this World. -vs. Dino
  • Is that alien one of the worlds you see? -vs. Kronig
  • This fighting style...Somewhere familiar. -vs. Max
  • Less haf a serious match. Come on, Riesz! -vs. Riesz
  • Captain Milian, have we really done the right thing? -vs. Milian
  • Will we be like you if we didn't escape from the Vortex? -vs. Epsilon

Character StatsEdit

Ideriha1
Hiding Mist Move / All Ranges / 2^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Skill 2
No Skill

Skill 3
No Skill

Cost11 Skill 4
No Skill

ID 571
Rarity 5
Event

Ideriha2
Hiding Mist Move / All Ranges / 2^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / Short, Middle / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (3 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Skill 3
No Skill

Cost13 Skill 4
No Skill

ID 572
Rarity 5
Event

Ideriha3
Hiding Mist Move / All Ranges / 1^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / Short, Middle / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (3 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Aqua Stream Attack / Middle, Long / 3^ Gun, 1^ Move
ATK +4.
If you are hiding in the mist, your opponent's teammate will have priority to take the damage you deal.
Cost16 Skill 4
No Skill

ID 573
Rarity 5
Event

Ideriha4
Hiding Mist Move / All Ranges / 1^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / All Ranges / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (4 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Aqua Stream Attack / Middle, Long / 3^ Gun, 1^ Move
ATK +4.
If you are hiding in the mist, your opponent's teammate will have priority to take the damage you deal.
Cost17 Skill 4
No Skill

ID 574
Rarity 5
Event

Ideriha5
Hiding Mist Move / All Ranges / 1^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / All Ranges / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (4 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Aqua Stream Attack / Middle, Long / 3^ Gun, 1^ Move
ATK +6.
If you are hiding in the mist, your opponent's teammate will have priority to take the damage you deal.
Cost21 Rainy Venom Attack / Short / 4^ Sword, 2^ Move
ATK +5.
If you are hiding in the mist: additional ATK +7; and destroy one card your opponent played in his Defense Phase at random.
ID 575
Rarity 5
Event

IderihaR1
Hiding Mist Move / All Ranges / 1^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / All Ranges / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (4 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Aqua Stream Attack / Middle, Long / 3^ Gun, 1^ Move
ATK +6.
If you are hiding in the mist, your opponent's teammate will have priority to take the damage you deal.
Cost20 Rainy Venom Attack / Short / 4^ Sword, 2^ Move
ATK +5.
If you are hiding in the mist: additional ATK +7; and destroy one card your opponent played in his Defense Phase at random.
ID 576
Rarity 6
Event

IderihaR2
EX Hiding Mist Move / All Ranges / 1^ Special
For this turn, your MOV points will be calculated by the cards remaining on your hand, and give yourself additional MOV +1.
If you play any face-up MOV cards, your opponent will always attack first this turn.
You will hide in the mist this turn.
Ripple Circle Defense / All Ranges / 1^ Any
If any of your played cards is exactly the same as that of your opponent's,
DEF + 5* (number of same cards).
If your defense is successful, deal direct damage equal to (4 + number of same cards) to your opponent.
This will not cancel the hiding in the mist effect.
Aqua Stream Attack / Middle, Long / 3^ Gun, 1^ Move
ATK +6.
If you are hiding in the mist, your opponent's teammate will have priority to take the damage you deal.
Cost22 Rainy Venom Attack / Short / 4^ Sword, 2^ Move
ATK +5.
If you are hiding in the mist: additional ATK +7; and destroy one card your opponent played in his Defense Phase at random.
ID 577
Rarity 7
Event

SkillsEdit

IderihaL1S

Creating mist by controlling water particles in the atmosphere.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect



Note: 

  • Your MOV points will be calculated by the cards remaining on your hand, regardless if the MOV sides of the cards are facing upwards or downwards.
  • When this skill is activated successfully, the Range will become "Hiding" for one turn.
    • Your opponent will not be able to spot your location unless either side receives dice / direct damage caused by skills.
    • (Exception: Damage dealt by Status Effects, and HP reduction when activating Suicidal T.)
    • The "Hiding Mist" effect will be lost even if it is your teammate (or your opponent's teammate) being the one who take damage.
    • If you switch to another character after activating this skill, the "Hiding Mist" effect will be lost.
  • The following is an example of how the MOV is calculated:
Table One - How Move Range is Calculated when Ideriha's First Skill Activated
Situation One Situation Two
Side Ideriha Opponent Ideriha Opponent
Number of MOV Cards Played 2 1 0 2
Number of MOV Cards On Hand 3 N/A 3 N/A
Initiative Opponent Ideriha
Nutshell: Whether Ideriha take the second move only depends on if he himself played any MOV cards, ignoring opponent's played cards.
  • When you are "Hiding in the Mist", your opponent's attack and defense are restricted by the following rules:
    • 1. In his Defense Phase, he will not get the Defense points from Defense cards if he is attempting to activate a Defense skill at the wrong Range.
      • Example: When the actual Range is Short Range and your opponent, Ada, plays 1 Defense, she can active the skill Active Armor as normal. When the actual Range is Long Range and Ada plays 1 Defense, the skill Active Armor will not be activated. At the same time, since Active Armor only require 1^ Defense to activte, she is now regarded as attempting to activate a skill and fails. She will not get the Defense points from Defense cards then.
    • 2. In his Attack Phase, if he is attempting to activate an Attack skill at the wrong Range, he will have ATK =0.
      • Example: When the actual Range is Short Range and your opponent, L5 Evarist, plays 4 Guns and 4 Swords, he is then attempting to activate Precision Marksmanship at the wrong Range. Thus he will have ATK =0 even though he plays Sword cards at Short Range.
    • 3. In his Attack Phase, if he is attempting to activate Attack skill(s) which cover all Range, he will at least successfully activate one of them.
      • Example: If your opponent, L5 Evarist, plays 3 Specials, 4 Guns and 4 Swords, he is then attempting to activate both Precision Marksmanship and Torpedo Attack. He will then activate one of them according to the actual Range.
    • 4. In his Attack Phase, if he plays both Sword and Gun cards without fulfilling any of his attack skill requirements, he is assumed to be attempting to attack from the Range corresponding the type of card with higher total value. If this assumed Range does not match with the actual Range, your opponent will have ATK =0.
      • Example: If your opponent, L5 Kronig, plays 5 Swords and 3 Guns when when the actual Range is Short Range, he can attack. In the same case, if the actual Range is Middle or Long Range, he will have ATK =0.

IderihaL2S

Defense formed by water ripple.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • When this skill is activated, the first card you played will be taken to compare with all the card your opponent played one by one. If there is a pair of same card, the counter for "Number of same cards" will be increased by 1. After this process is done for the first card you played, the same process will be carried on for your second card played, and so on for the rest of the cards you played.
    • If there is a large number of identical cards, this effect can be very dramatic (for example, in this video Ideriha has over 10,000 DEF by using this skill).
  • The calculation for this skill ignore the difference between Action Cards and Event Cards.

IderihaL3S

Play the spear as if it were turbulent flowing water.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -


IderihaL5S

The vicious rain would corrupt everything.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

Character Exclusive WeaponsEdit

Weapon TBA Tempest Regiment's Rationing Coat Averse
Image
Ideriha Weapon2
Ideriha weapon 3
Ideriha weapon4
Effect / Short Range ATK +2,
Middle, Long Range DEF +3
ATK +1,
DEF +2
Varies
Cost 0 1 1 1
Description / / / 異界の鋼で作られた槍。豪雨のごとき突出力を得る。
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month.

Note: Averse is the French term for "heavy rain".

TriviaEdit

  • The full name of Ideriha is 'Shitou Ideriha'.[1] "Shitou" is the surname and "ideriha" is the name.
  • "Ideriha" is a Japanese surname with its kanji can be written as "出葉", "出利葉" or "出利原". [2]
    Neither of kanji variations cover more than 1,000 people of total Japan's population. (~300 for 出葉[3], ~600 for 出利葉[4] and no data for 出利原[5].)
  • Ideriha speaks with accent, and sometimes he tries correct himself immediately using formal conjugations.[6]
  • One of Ideriha's dolls has cat ears for his hood as Easter egg. This is a reference for the character "導師 ドット" in Final Fantasy III.[7]
  • In Ideriha's R1 card, the gun he was using is StG 44.
  • Important: Since Techway is preparing the mobile version of Unlight, the new rare cards released after 18th Oct, 2016 will not have new card pictures as a temporary measure. Their card pictures will be added back later. In the meantime, the numbers of fragments required to level up these cards will be reduced.[8]
    • R2 Ideriha is the 17th card affected by this policy.
    • Level-up requirement for R2 Ideriha (effective from 16th Mar, 2017 to ???): R1 Ideriha *1, L2 Ideriha *10, Fragment of Memory * 10, Fragment of Time *5, Fragment of Spirit * 5

GalleryEdit

ReferencesEdit

  1. Official Merchandise (Dog Tag), The official content writer's Twitter
  2. Weblio Dictionary
  3. myoji-yurai.net
  4. myoji-yurai.net
  5. myoji-yurai.net
  6. General Dueling Quotes
  7. The offical live boardcasting on 9 October 2015[1]
  8. Official Twitter, 18 Oct 2016