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See also: Jead

IntroductionEdit

JeadDOT Jead (Rebirth) D.O.B.(FRC) Blood Type
Jead (Rebirth)P D.O.B.(A.D.) Height
Birthplace Weight
Hobby
Title Supernaut 地上へ復活した戦士の一人。世界線を自由に移動出来る航海士
JP Name ジェッド(復活)
CN Name 傑多(復活)
Ways to Obtain
L1
L2 Level up: Jead (Rebirth) L1 *2
L3 Level up: Jead (Rebirth) L2 *4
L4 Level up: Jead (Rebirth) L3 *6
L5 Level up: Jead (Rebirth) L4 *12
Duel Quotes
General Quotes
I can even rewrite fate.
From now on, I will decide everything.
 
 
 
Character Specific Quotes
 
  • I'm the only one to decide, your power is not needed. -vs. Abel (Rebirth)
In-game Speech Voice Actor -
On Stage
Got Initiative  
HP Recovery  
Switching In  
Switching Out  
Yourself in Critical HP  
Opponent in Critical HP  
Draw / Time-up  
Skills
Skill 1  
Skill 2  
Skill 3  
Skill 4
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character StatsEdit

Jead (Rebirth)N1 String of Fate Move / All Ranges / 3^ Special

Take 2 of your opponent's cards.

Gate of Fate Defense / All Ranges / 2^ Special

Flip your opponent's played cards upside down randomly.
If 8^ Special is used to activate this skill, you will take all the cards both sides have used in this Phase after dice result calculated.

Vision of Fate Attack / All Ranges / 2^ Special, 1^ Move

ATK +14.
Roll the dice twice, the better result is chosen.

Cost 28 Skill 4 No Skill
ID 2071
Rarity 10
Event ☆☆ Passive Skill: Leap If you are killed in your Defense Phases, there is certain chance for you to revive.
If this happens, discard half (rounded down) of the cards on your hand, and than draw the same number of cards as discarded.

SkillsEdit

Jead (Rebirth)L1S

可能性を操り勝利を手繰る糸

NormalEX
Phase Move Phase
Cards 3^ Special
Range Short Middle Long Short Middle Long
Effect Take 2 of your opponent's cards




LevelL1L2L3L4L5
Effect

Jead (Rebirth)L2S

因果に干渉し運命を書き換える

NormalEX
Phase Defense Phase
Cards 2^ Special
Range Short Middle Long Short Middle Long
Effect Flip your opponent's played cards upside down randomly.
If 8^ Special is used to activate this skill, you will take all the cards both sides have used in this Phase after dice result calculated.




LevelL1L2L3L4L5
Effect -

Jead (Rebirth)L3S

因果を操りより良い結果をもたらす

NormalEX
Phase Attack Phase
Cards 2^ Special, 1^ Move
Range Short Middle Long Short Middle Long
Effect ATK +14.
Roll the dice twice, the better result is chosen.




LevelL1L2L3L4L5
Effect -



Note: 

  • "Better result" refers to the trial roll that deals the most dice damage to your opponent.

N/A


NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect

Passive Skill: Leap / The Supernaut can choose his fate at his will.
Effects: If you are killed in the Defense Phase, there is certain chance for you to revive. If this happens, discard half (rounded down) of the cards on your hand, and then draw the same number of cards as discarded.
Notes:

  • There is no limit on the number of times you can revive yourself, and this is entirely a matter of luck.
    • The chance of each successful revival is roughly 50%, and is independent to the previous successful revival.
    • It is possible to revive more than once in one turn.
    • No matter how you are killed (by dice damage, by direct damage or by skills which directly alter your HP), you can still activate this skill and have a chance to revive.
  • If you are killed by skill(s) which deal direct damage multiple times, you will not receive any further direct damage after a successful revival. Dice result (if any) will then be calculated.
  • If you are killed by skill(s) which deal both dice and direct damage, a successful revival will result in your HP being the same as you had before taking direct damage, regardless the direct damage was taken before or after dice result calculated.

TriviaEdit

ReferencesEdit

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