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IntroductionEdit

LinnaeusDOT Linnaeus D.O.B.(FRC) Pluviôse 15 Blood Type A
LinnaeusP D.O.B.(A.D.) 3 Feb Height 166 cm
Birthplace Pandemonium Weight 55 kg
Hobby Animal breeding
Title The Principal The engineer who laments the desolate world. He uses insect-type nanomachines to improve the environment.
JP Name リンナエウス
CN Name 林奈烏斯
Ways to Obtain
L1 Darkroom
L2 Level up: Linnaeus L1 *2
L3 Level up: Linnaeus L2 *4
L4 Level up: Linnaeus L3 *6
L5 Level up: Linnaeus L4 *12
R1 Level up: Linnaeus Lv1 *10, Fragments of Time * 5, Fragments of Soul * 5, Fragments of Life * 15, Fragments of Death * 15
R2 Level up: Linnaeus L2 *10, Linnaeus R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10
Duel Quotes
General Quotes
My legs aren't feeling weell. I wish you could go a bit easy on meee.
Maybe I should know what these things can do to humaaans.
I never thought that insects could also be used in combat.
It's okay it's okay, it's just gonna be a little bite.
You're welcomed if you wanna get hurt, then it'll be more satisfying to medicate!
Character Specific Quotes
  • I didn't expected to meet you like this, this is scaryyy! -vs. Nadine
  • To be able to observe C.C'.s machines like this, this is probably the first time. -vs C.C.
  • They can't reproduce in this world, so I'm sorry but have to deny your request. -vs. Birgit
  • I wonder how Tyrrell's machines feel like. Try attacking a little. -vs Tyrrell
In-game Speech Voice Actor -
On Stage
Got Initiative
HP Recovery
Switching In
Switching Out
Yourself in Critical HP
Opponent in Critical HP
Draw / Time-up
Skills
Araneum
Alvus
Papilio Saltans
Insecta Tibia
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character StatsEdit

Linnaeus1
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turn)]
Skill 2
No Skill

Skill 3
No Skill

Cost13 Skill 4
No Skill

ID 511
Rarity 5
Event

Linnaeus2
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turn)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 2 cards on hand]
Skill 3
No Skill

Cost17 Skill 4
No Skill

ID 512
Rarity 5
Event

Linnaeus3
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turn)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 2 cards on hand]
Papilio Saltans Attack / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
ATK = 4* (number of cards played) [Max =16].
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: receive 4 direct damage]
Cost20 Skill 4
No Skill

ID 513
Rarity 5
Event

Linnaeus4
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turn)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 3 cards on hand]
Papilio Saltans Attack / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
ATK = 4* (number of cards played) [Max =16].
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: receive 4 direct damage]
Cost22 Skill 4
No Skill

ID 514
Rarity 5
Event ☆☆

Linnaeus5
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turn)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 3 cards on hand]
Papilio Saltans Attack / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
ATK = 4* (number of cards played) [Max =16].
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: receive 5 direct damage]
Cost25 Insecta Tibia Defense / All Ranges / 2^ Special, 1^ (Sword + Gun + Defense)
DEF +4.
Set a barrier at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Barrier effect: The active member in Linnaeus's team will not suffer from any damage in his Defense Phase]
ID 515
Rarity 5
Event ☆☆

LinnaeusR1
Araneum Move / All Ranges / Move =0, 1^ Special, 3^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (1 turns)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 3 cards on hand]
Papilio Saltans Attack / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
ATK = 4* (number of cards played) [Max =16].
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: receive 5 direct damage]
Cost24 Insecta Tibia Defence / All Ranges / 2^ Special, 1^ (Sword + Gun + Defense)
DEF +4.
Set a barrier at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Barrier effect: The active member in Linnaeus's team will not suffer from any damage in his Defense Phase]
ID 516
Rarity 6
Event ☆☆

LinnaeusR2
EX Araneum Move / All Ranges / Move =0, 1^ Special, 4^ (Sword + Gun + Defense)
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Seal] (2 turns)]
Alvus Defense / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
DEF +2* (number of cards played) - (face value of all Defense cards played).
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: [Fear] (2 turns), discard 3 cards on hand]
Papilio Saltans Attack / All Ranges / 1^ Move, 3^ (Sword + Gun + Defense)
ATK = 4* (number of cards played) [Max =16].
Set a trap at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Trap effect: receive 5 direct damage]
Cost27 Insecta Tibia Defence / All Ranges / 2^ Special, 1^ (Sword + Gun + Defense)
DEF +4.
Set a barrier at the Range corresponding to the values of the Sword, Defense and Gun cards played.
[Barrier effect: The active member in Linnaeus's team will not suffer from any damage in his Defense Phase]
ID 517
Rarity 7
Event ☆☆


  • Notes: "3^ (Sword + Gun + Defense)" means that the sum of the face valures from Sword, Gun and Defense cards have to be 3 or above, and so on.

SkillsEdit

Notes:

  • 1. Once Linnaeus has used any of his skills, all the cards he used will be filped over and his opponent will not be able to look at them. His opponent only knows the number of cards Linnaeus plays in this case. When Linnaeus is using a skill, his opponent can still see the skill animation.
  • 2. If "traps" and "barriers" are set at the Move phase, they are readily effective for that Turn; if they are set at the Attack / Defense Phase, they will be effective from the beginning of the next Turn.
    • "Traps" and "barriers" are triggered at the end of Move Phase if Linnaeus' opponent step on it. i.e. After Range is decided by counting MOV points, but before any character is being switched. If either side activates skill(s) to alter the Range in the Attack / Defense Phase (eg. The Devourer and Blast Off), causing your opponent to step on the "traps" or "barriers", these "traps" or "barriers" will be triggered as well.
    • "Traps" and "barriers" will last for two turns if it is not triggered, and they are effective even if Linnaeus is dead or switched with another character.
  • 3. All the "traps" and "barriers" set will be marked with butterflies at the corresponding locations. The numbers of butterflies indicate the numbers of turns remaining for the "traps" and "barriers" to be effective. Butterflies for "traps" are visible only to user's side.
  • 4. For each kind of "traps" and "barriers", only one for each kind can present at the same time. When "traps" and "barriers" of the same kind are set multiple times, the old one will be replaced by the new one.


LinnaeusL1S

No one can escape the lair of bugs.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect



Note: 

  • 1. The trap is set at the Short Range if the total value of Sword is the highest one; Middle Range if Defense is the highest; and Long Range if Gun is the highest. If there is a tie for these values, the location is decided by the type of the last card played.
  • 2. This trap is marked with green butterflies.

LinnaeusL2S

The fear-inducing trap of the strong.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • 1. The trap is set at the Short Range if the total value of Sword is the highest one; Middle Range if Defense is the highest; and Long Range if Gun is the highest. If there is a tie for these values, the location is decided by the type of the last card played.
  • 2. This trap is marked with blue butterflies.

LinnaeusL3S

Enthralling dance of mechanic butterflies.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • 1. The trap is set at the Short Range if the total value of Sword is the highest one; Middle Range if Defense is the highest; and Long Range if Gun is the highest. If there is a tie for these values, the location is decided by the type of the last card played.
  • 2. This trap is marked with red butterflies.

LinnaeusL5S

The barrier of absolute defense by mechanic insects.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

  • 1.The barrier is set at the Short Range if the total value of Sword (>0) is the lowest one; Middle Range if Defense is the lowest; and Long Range if Gun is the lowest. If there is a tie for these values, the location is decided by the type of the last card played.
  • 2. This barrier is marked with black butterflies, which, unlike traps, is visible to Linnaeus' opponent.
  • 3. Only dice damage and direct damage received in your Defense Phase can be blocked with this barrier.
    • Damage received from other Phases of the battle cannot be blocked by this barrier.
    • Damage received from Statuses (eg. [Spell]) cannot be blocked by this barrier.
    • Skills which can alter your HP directly (eg. Rosmarino, Iron Gates of Fate and Swan Song) cannot be blocked by this barrier.
    • Skills causing direct damage to all your team members (eg. Hell's Bell, MOAB) can only be partially blocked by this barrier. i.e. The active member of your team will not take the damage, while the two inactive members will take that damage.
    • Direct damage from Papilio Saltans can be blocked by this barrier.
  • 4. If you activate this skill in a set barrier, the barrier shading you will immediately disappear and you will suffer from damage (if any).
  • 5. If opponent's Attack skills can alter the Range (eg. The Devourer and Blast Off), which make you leaving the barrier, you will suffer from damage (if any). If said skills are bringing you into the barrier, damage from these skills can be blocked.

Character Exclusive WeaponsEdit

Weapon TBA Morpho Queen Scarab
Image
Linnaeus Weapon2
Linnaeus weapon3
Linnaeus weapon4
Effect / Middle, Long Range ATK +5 ATK +2,
DEF +1
Varies
Cost 0 1 1 1
Description / / / より効率よくマイクロマシンにエネルギーを充填できる電子蟲筒
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month. Weapon Fusion

TriviaEdit

  • It is speculated that the name of this character is taken from the Swedish botanist Carl Linnaeus.
  • In the original design of Linnaeus, he was meant to be tall - for reasons he becomes short in the end.[1]
  • Linnaeus is the first, and only, character who has ever received a nerf in HP. (21 Sept 2016 JP update).

GalleryEdit

ReferencesEdit

  1. "Unlight Material #5", an artwork book published by miya

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