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Introduction

WilhelmDOT Wilhelm D.O.B.(FRC) Pluviôse 29 Blood Type A

WilhelmP

Wilhelm Vote 2015(obtained from event)

D.O.B.(A.D.) 17 Feb Height 178 cm
Birthplace Lonsbrough Weight 64 kg
Hobby Herb gardening
Title Deadman A former soldier from Lonsbrough Kingdom with the power of immortality. He keeps traveling in search for his real identity
JP Name ヴィルヘルム
CN Name 威廉
Ways to Obtain
L1 Darkroom
L2 Level up: Wilhelm L1 *2
L3 Level up: Wilhelm L2 *4
L4 Level up: Wilhelm L3 *6
L5 Level up: Wilhelm L4 *12
R1 Level up: Wilhelm Lv1 *10, Fragment of Death * 10, Fragment of Spirit *10, Fragment of Time * 10, Fragment of Memory * 10
R2

Level up: Wilhelm L2 *10, Wilhelm R1 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10

R3

Level up: Wilhelm L3 *10, Wilhelm R2 *1, Fragment of Memory *10, Fragment of Time *10, Fragment of Spirit *10

R4 Level up: Wilhelm L4 *10, Wilhelm R3 *1, Fragment of Time *10, Fragment of Spirit *10, Fragment of Life *20
Duel Quotes
General Quotes
Interested in my identity? I'm the one most interested in that!
Let me go, I'm not staying here for battles.
I've had enough battles, so just vanish from my sight.
Are you here to feed my power?
I just want to live a peaceful life, but how could it turned out like this?
Character Specific Quotes
  • Your power... Is that because of me?! -vs. Mary
  • I'm glad to see you alright, Your Royal Highness! -vs. Grunwald
  • What's that power you own...! -vs. Belinda
  • Panzerjäger... So it happens that I've to fight one. -vs. Ada, Florence
  • The power of immortality isn't as simple as what you're thinking. -vs. Gustave
  • I may stand a chance if I can smash that earphones. -vs. Tyrrell
  • So hole-digging is one of your weapons? I shall never underestimate you. -vs. Sprout
  • i won't listen to you no matter what you're going to say. -vs. Clovis
In-game Speech Voice Actor -
On Stage
Got Initiative
HP Recovery
Switching In
Switching Out
Yourself in Critical HP
Opponent in Critical HP
Draw / Time-up
Skills
Cell Mutation
The Instigator
Anima Sacrifice
Mournful Afterglow
Victory
Defeating First Character of Opponent's Deck {{{Win 1}}}
Defeating Second Character of Opponent's Deck {{{Win 2}}}
Defeating Third Character of Opponent's Deck {{{Win 3}}}
Winning Against Related Character 1 To be Announced
Winning Against Related Character 2 To be Announced
Defeated
First Character being Defeated {{{Lose 1}}}
Second Character being Defeated {{{Lose 2}}}
Third Character being Defeated {{{Lose 3}}}
Defeated by Related Character 1 To be Announced
Defeated by Related Character 2 To be Announced


Character Stats

L1
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +1 this turn.
Your number of [Disabilities] +1 or +2 by random.
Skill 2
No Skill

Skill 3
No Skill

Cost10 Skill 4
No Skill

ID 471
Rarity 5
Event

L2
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +1 this turn.
Your number of [Disabilities] +1 or +2 by random.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Skill 3
No Skill

Cost12 Skill 4
No Skill

ID 472
Rarity 5
Event

L3
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +1 or +2 by random.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +5.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost16 Skill 4
No Skill

ID 473
Rarity 5
Event

L4
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +1 or +2 by random.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +5.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost16 Skill 4
No Skill

ID 474
Rarity 5
Event ★★

L5
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +1 or +2 by random.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +4.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost23 Mournful Afterglow Defense / All Ranges / Any =1, Any =2, Any =3
Your HP -3 and give yourself [Immortal] (2 turns).
ID 475
Rarity 5
Event ★★

R1
Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn. Your number of [Disabilities] +1 or +2 by random.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +4.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost22 Mournful Afterglow Defense / All Ranges / Any =1, Any =2, Any =3
Your HP -3 and give yourself [Immortal] (2 turns).
ID 476
Rarity 6
Event ★★

R2
EX Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +2.
The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded down).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +4.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost23 Mournful Afterglow Defense / All Ranges / Any =1, Any =2, Any =3
Your HP -3 and give yourself [Immortal] (2 turns).
ID 477
Rarity 7
Event ★★

R3
EX Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +2.
EX The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded up).
Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
ATK +4.
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost23 Mournful Afterglow Defense / All Ranges / Any =1, Any =2, Any =3
Your HP -3 and give yourself [Immortal] (2 turns).
ID 478
Rarity 8
Event ★★★

R4
EX Cell Mutation Move / All Ranges / 1^ Sword, 1^ Defense
Your MOV +2 this turn.
Your number of [Disabilities] +2.
EX The Instigator Defense / Short, Long / Any =1, Any =1
The dice damage you receive becomes (your maximum HP - your opponent's number of face-up attack dice).
If your opponent's ATK =0, you will be left with 1 HP instead.
If you are having [Immortal], your opponent receives direct damage equal to (your maximum HP - your opponent's number of face-up attack dice)/2 (rounded up).
EX Anima Sacrifice Attack / Short, Middle / 3^ Sword, 3^ Gun, 2^ Special
The dice damage your opponent receives become [his maximum HP - 2* (your number of face-up attack dice)].
Your [Disabilities] may be transferred to your opponent with 10* (your number of [Disabilities])% probability.
If you are not having [Immortal], your HP +2.
Cost25 Mournful Afterglow Defense / All Ranges / Any =1, Any =2, Any =3
Your HP -3 and give yourself [Immortal] (2 turns).
ID 479
Rarity 9
Event ★★★

Skills

Cell Mutation

Fully activate your cells.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect

The Instigator

The power of immortality drives others insane.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • The final result will be affected by the statuses [Berserk] and [fear].

Anima Sacrifice The unintended survival.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect




LevelL1L2L3L4L5
Effect -



Note: 

  • The final result will be affected by the statuses [Berserk] and [fear].
  • If you activate this skill, your opponent's DEF is assumed to be 0 (despite the animation for dice-rolling is still there). Therefore, the additional effect of some of the skills (including Thorn Forest and Blood's Blessing) will have no effect.

Mournful Afterglow

Ephemeral light which can even reverse death.

NormalEX
Phase
Cards
Range Short Middle Long Short Middle Long
Effect



Note: 

  • If activated with The Instigator, this skill activates first.
  • You get the status "Immortal" before the dice roll. This status will thus be affected by skills like Mikazuki, Furious Anger and Mace of Iniquity.

Character Exclusive Weapons

Weapon God of Death Nightmare TBA Proibito
Image
Wilhelm Weapon1
Wilhelm Weapon2
Wilhelm weapon3
Wilhelm weapon4
Effect DEF +2 Short Range ATK -2,
Middle, Long Range DEF +3
ATK -3,
DEF -3
Varied stats.,
Passive Skill: (SKILL) now requires (REQ) to activate.
Cost 0 1 1 1
Description / / / 凄まじい力を得る、手にした者に絶望を与える禁断の剣
Way to Obtain Darkroom Achievement: Obtain the L3 card of this character within the first 2 weeks of his addition to the game. Awarded to top players on the BP Rankings each month. Weapon Fusion

Trivia

  • Wilhelm is one of the few people to hail from Lonsbrough up to date, the only other person being Grunwald.
  • Wilhelm is the only character whose 2nd and 3rd weapons do not sum up to +5 or +6. His 3rd weapon, in fact, is the only one in the game which sums up to a negative number (-12).

Gallery

References

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